Augmented Reality in Sports
Visual Design, Presentation Design, Research, Writing
A case study that focuses on the new implementations of augmented reality (AR) in sports entertainment. AR is a growing technology that many companies are eager to learn about and implement.
In this scope of this project, I investigate how sports companies attempt to use AR to bring sports fans back to the stadium seats and create innovative methods for these viewers to enjoy their content.
Pages from the Case Study Presentation